Ian Bogost

Ian Bogost

From Wikipedia, the free encyclopedia. Ian Bogost is a video game designer, critic and researcher. He is a professor at the Georgia Institute of Technology and a founding partner at Persuasive Games. His research and writing consider video games as an expressive medium, and his creative practice focuses on games about social and political issues, including airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu and tort reform.

He is the author of Unit Operations: An Approach to Videogame Criticism and Persuasive Games: The Expressive Power of Videogames as well as the co-author of Racing the Beam: The Atari Video Computer System and Newsgames: Journalism at Play. Bogost also recently released Cow Clicker, a satire and critique of the influx of social network games.

He holds a bachelor’s degree in philosophy and comparative literature from the University of Southern California and a master’s degree and Ph.D. in comparative literature from UCLA. He lives in Atlanta.

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Movies for Ian Bogost...

Playing Columbine
Title: Playing Columbine
Character: Himself - Game Designer / Professor
Released: November 7, 2008
Type: Movie
Chronicles the history of the game "Super Columbine Massacre RPG!." The film traces back the 16-bit role-playing game to its inception, through the 2006 shooting at Dawson College in which the game was singled out by the media as a "murder simulator" that "trained" the shooter, and finally the game's removal from the list of finalists at the Slamdance 2007 Guerrilla Gamemaker Competition - prompting half the entries and a sponsor to pull out of the festival in protest. Written by tolka